3D Game Programming All in One by Kenneth C Finney
English | Nov 6, 2006 | ISBN: 1598632663 | 1085 Pages | PDF | 47 MB
"3D Game Programming All in One, Second Edition" is perfect for anyone interested in learning the skills and processes involved in making games. This new edition of the bestselling book shows readers how to design and create every aspect of a fully featured game. Starting with an introduction to game programming and the gaming industry the book covers game engines, scripts, textures, modeling, sound and music, and more.