Game Engine

Game Engine Black Book: Wolfenstein 3D  eBooks & eLearning

Posted by First1 at Sept. 8, 2017
Game Engine Black Book: Wolfenstein 3D

Game Engine Black Book: Wolfenstein 3D by Fabien Sanglard
English | September 5th, 2017 | ISBN: 1539692876 | 313 pages | PDF | 20.80 MB

How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images for word processing and spreadsheet applications into the best gaming platform in the world, capable of running games at seventy frames per seconds? If you have ever asked yourself these questions, Game Engine Black Book is for you.

Game Engine Architecture [Repost]  eBooks & eLearning

Posted by naag at April 30, 2017
Game Engine Architecture [Repost]

Jason Gregory, Jeff Lander, Matt Whiting, "Game Engine Architecture"
2009 | ISBN: 1568814135 | 864 pages | PDF | 10 MB

Beginning Platino Game Engine  eBooks & eLearning

Posted by nebulae at Jan. 26, 2017
Beginning Platino Game Engine

Abhishek Nandy, Debashree Chanda, "Beginning Platino Game Engine"
English | PDF | 141 Pages | 2016 | ISBN : 1484224833 | 11 MB

Multi-Threaded Game Engine Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Multi-Threaded Game Engine Design [Repost]

Multi-Threaded Game Engine Design by HARBOUR
English | 18 Sept. 2010 | ISBN: 1435454170 | 593 Pages | PDF | 9 MB

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance.

AI Game Engine Programming [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 16, 2017
AI Game Engine Programming [Repost]

AI Game Engine Programming by Brian Schwab
English | 23 Sept. 2004 | ISBN: 1584503440 | 622 Pages | PDF | 76 MB

AI Game Engine Programming is written for all levels of game AI developers who wish to further their knowledge of the myriad AI engines used in various genres.

Game Engine Gems 2 (Repost)  eBooks & eLearning

Posted by nebulae at Jan. 8, 2017
Game Engine Gems 2 (Repost)

Eric Lengyel, "Game Engine Gems 2"
English | ISBN: 1568814372 | 2011 | 532 pages | PDF | 12 MB

Beginning Platino Game Engine (Repost)  eBooks & eLearning

Posted by AvaxGenius at Jan. 4, 2017
Beginning Platino Game Engine (Repost)

Beginning Platino Game Engine By Abhishek Nandy, Debashree Chanda
English | PDF | 152 Pages | 2016 | ISBN : 1484224833 | 10.57 MB MB

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

Beginning Platino Game Engine  eBooks & eLearning

Posted by AvaxGenius at Jan. 4, 2017
Beginning Platino Game Engine

Beginning Platino Game Engine By Abhishek Nandy, Debashree Chanda
English | EPUB | 141 Pages | 2016 | ISBN : 1484224833 | 4.38 MB

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

Beginning Platino Game Engine  eBooks & eLearning

Posted by Jeembo at Dec. 16, 2016
Beginning Platino Game Engine

Beginning Platino Game Engine by Abhishek Nandy, Debashree Chanda
English | 2016 | ISBN: 1484224833 | 141 Pages | PDF | 21.1 MB

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

Beginning Platino Game Engine (repost)  eBooks & eLearning

Posted by arundhati at Dec. 12, 2016
Beginning Platino Game Engine (repost)

Abhishek Nandy, Debashree Chanda, "Beginning Platino Game Engine"
2016 | ISBN-10:1484224833 | 141 pages | PDF | 11 MB