Game Design

Foundation Game Design with HTML5 and JavaScript (repost)  eBooks & eLearning

Posted by naag at May 9, 2017
Foundation Game Design with HTML5 and JavaScript (repost)

Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy
English | ISBN: 1430247169 | 2012 | PDF | 752 pages | 15 MB
On the Way to Fun: An Emotion-Based Approach to Successful Game Design (repost)

On the Way to Fun: An Emotion-Based Approach to Successful Game Design by Roberto Dillon
English | 2010 | ISBN-10: 1568815824 | PDF | 200 pages | 2,5 MB

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design)  eBooks & eLearning

Posted by AlenMiler at May 6, 2017
Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design)

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) by Mitch McCaffrey
English | 9 Feb. 2017 | ASIN: B01MV6ZKU2 | 288 Pages | AZW3 | 18.79 MB
The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design) by Evan Burchard
English | 23 Mar. 2013 | ASIN: B00C0OBZIU | 357 Pages | AZW3 | 24.54 MB

David Perry on Game Design (Repost)  eBooks & eLearning

Posted by naag at May 2, 2017
David Perry on Game Design (Repost)

David Perry on Game Design By David Perry, Rusel DeMaria
2009 | 912 Pages | ISBN: 1584506687 | PDF | 18 MB

Improve Your Game Design With Better Gameplay  eBooks & eLearning

Posted by naag at April 12, 2017
Improve Your Game Design With Better Gameplay

Improve Your Game Design With Better Gameplay
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | Lec: 30 | 824 MB
Genre: eLearning | Language: English

Game development made easy. Learn practical examples to improve how your game feels and make it more fun for the player.

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by ksveta6 at Feb. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
2017 | ISBN: 1498781500 | English | 220 pages | PDF | 15 MB

Clockwork Game Design  eBooks & eLearning

Posted by arundhati at Feb. 21, 2017
Clockwork Game Design

Keith Burgun, "Clockwork Game Design"
2015 | ISBN-10: 1138798738 | 146 pages | PDF | 2 MB

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by AlenMiler at Jan. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
English | 12 Dec. 2016 | ISBN: 1498781500 | 220 Pages | AZW3/MOBI/EPUB/PDF (conv) | 48.6 MB

The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision.

Chris Crawford on Game Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Chris Crawford on Game Design [Repost]

Chris Crawford on Game Design by Chris Crawford
English | 18 Jun. 2003 | ISBN: 0131460994 | 504 Pages | CHM | 2 MB

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today.