Games Programming Design

Multiplayer Game Programming: Architecting Networked Games (Game Design)  eBooks & eLearning

Posted by Grev27 at Feb. 7, 2016
Multiplayer Game Programming: Architecting Networked Games (Game Design)

Josh Glazer, Sanjay Madhav, "Multiplayer Game Programming: Architecting Networked Games (Game Design)"
English | ISBN: 0134034309 | 2015 | EPUB/PDF | 384 pages | 19 MB/15 MB

Beginning Android Tablet Games Programming (Repost)  eBooks & eLearning

Posted by step778 at Dec. 11, 2015
Beginning Android Tablet Games Programming (Repost)

Jeremy Kerfs, "Beginning Android Tablet Games Programming"
2011 | pages: 198 | ISBN: 1430238526 | PDF | 4,6 mb

Beginning Android Tablet Games Programming (Repost)  eBooks & eLearning

Posted by igor_lv at Feb. 6, 2014
Beginning Android Tablet Games Programming (Repost)

Beginning Android Tablet Games Programming - Jeremy Kerfs
2011 | ISBN: 1430238526 | PDF | 196 pages | 4.6 Mb

Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment - in no time at all, you'll be programming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn how to handle user input in the modern age of touch screens and motion. Along the way, you'll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting user interactions in your games. You'll learn how to use sound and music, for instance, to make your application menus more user-friendly.

Beginning Android Tablet Games Programming [Repost]  eBooks & eLearning

Posted by ChrisRedfield at April 28, 2013
Beginning Android Tablet Games Programming [Repost]

Jeremy Kerfs - Beginning Android Tablet Games Programming
Published: 2011-11-30 | ISBN: 1430238526 | PDF | 196 pages | 4 MB

Beginning Android Tablet Games Programming [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Aug. 15, 2012
Beginning Android Tablet Games Programming [Repost]

Jeremy Kerfs - Beginning Android Tablet Games Programming
Published: 2011-11-30 | ISBN: 1430238526 | PDF | 196 pages | 3 MB

Beginning Android Tablet Games Programming (Repost)  eBooks & eLearning

Posted by nebulae at June 11, 2012
Beginning Android Tablet Games Programming (Repost)

Jeremy Kerfs "Beginning Android Tablet Games Programming"
ISBN: 1430238526 | 2011 | EPUB, PDF | 196 pages | 2,4 + 4 MB

Beginning Android Tablet Games Programming  eBooks & eLearning

Posted by lout at Jan. 8, 2012
Beginning Android Tablet Games Programming

Beginning Android Tablet Games Programming By Jeremy Kerfs
Publisher: Apr\\\ess 2011 | 196 Pages | ISBN: 1430238526 | EPUB + PDF | 2 MB + 5 MB
The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design) by Evan Burchard
English | 23 Mar. 2013 | ASIN: B00C0OBZIU | 357 Pages | AZW3 | 24.54 MB

Lynda - Foundations of Programming: Design Patterns [repost]  eBooks & eLearning

Posted by house23 at Feb. 11, 2017
Lynda - Foundations of Programming: Design Patterns [repost]

Lynda - Foundations of Programming: Design Patterns
F4V | AVC 340kbps | English | 960x540 | 15fps | 2h 19mins | AAC mono 128kbps | 336 MB
Genre: Video Training

Design patterns are reusable solutions that solve the challenges software developers face over and over again. Rather than reinventing the wheel, learn how to make use of these proven and tested patterns that will make your software more reliable and flexible to change. This course will introduce you to design patterns and take you through seven of the most used object-oriented patterns that will make your development faster and easier.
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner [repost]

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner by Sloan Kelly
English | EPUB| ISBN: 1484225228 | 278 Pages | 2017 |2.35 MB