Maya Mental Ray Pdf

Grass and Plant Instancing in Maya/Mental Ray: Forests Techniques, part Two

The Gnomon Workshop - Grass and Plant Instancing in Maya/Mental Ray: Forests Techniques, part Two
English | 521 minutes | AVC (.MP4) 1280x720 10fps | Audio: AAC 44.1KHz 2ch | 3.96 GB
Genre: eLearning | Project files Included

In this DVD, Alex covers how to create realistic grass using Maya, Paint Effects and Mental Ray while also sharing his techniques for developing a complete natural environment. We begin by evaluating the default Paint Effects grass library with discussion on the basic adjustments needed to make grass more natural.
Creating Plants in Maya-Mental Ray - Forest Techniques, part One with Alex Alvarez (2012)

Creating Plants in Maya-Mental Ray - Forest Techniques, part One with Alex Alvarez (2012)
WEB-Rip | MP4 | MPEG4 | H.264 @ 2.5 Mbit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 44 KHz | 10 Hours | 6.55 GB
Genre: Creating Plants in Maya-Mental Ray | Language: English | Project Files Included

In this DVD, Alex thoroughly covers how to create realistic plants using Maya, Paint Effects and Mental Ray. We begin by evaluating the default paint effects library and how to convert the strokes into renderable geometry with mia Materials. Using Physical Sun/Sky, we create more photorealistic renders through the creation of our own materials in a tonemapped workflow circumventing the default shaders created by Paint Effects. Everything necessary to create double sided shaders with realistic glossy reflections and translucency is demonstrated in detail. We look at mapping all relevant paramaters for more believable shaders via diffuse, bump, reflection and translucency, including how to organize UVs into tiles for variety in our leaf textures. We take an in-depth look at creating ivy with Paint Effects and the Ivy Generator tool and incorporate the discussed techniques for plants and ivy into a cliff scene.

Lighting La Salle Maya + Mental Ray  

Posted by Alexpal at Jan. 31, 2011
Lighting La Salle Maya + Mental Ray

Lighting La Salle Maya + Mental Ray
PDF + Resource files | 36 pages | 2.7 GB

This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation.
The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.
The Gnomon Workshop - Ambient Occlusion in Maya & mental ray Lighting and Rendering Series Vol. 5

The Gnomon Workshop - Ambient Occlusion in Maya & mental ray Lighting and Rendering Series Vol. 5
MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 1.28GB
Genre: Video Training

In this lecture, Frederic Durand demonstrates a variety of techniques for indirect and direct lighting using Ambient Occlusion within Maya and mental ray. In its most basic use, Ambient Occlusion allows artists to simulate contact shadows in an image.

Lynda - Up and Running with mental ray in Maya  

Posted by Max-X at Dec. 20, 2014
Lynda - Up and Running with mental ray in Maya

Lynda - Up and Running with mental ray in Maya
English | Dec 19, 2014 | .MP4 | Video: AVC 1280x720 15&30fps | Audio: AAC 48KHz 2ch | 1.65 GB
Genre: E-learning

Meet mental ray, the render engine of choice for many Maya users. In this course, Brian Bradley covers the basic and not-so-basic features of this production-proven renderer. Brian introduces the mental ray workflow, lighting tools, global illumination toolset, and the mia materials. Last but not least, he covers the Unified Sampling engine and render effects such as caustics, depth of field, and displacement mapping.

Lynda - Mental Ray: Control Color Bleed in 3ds Max  eBooks & eLearning

Posted by U.N.Owen at Oct. 19, 2016
Lynda - Mental Ray: Control Color Bleed in 3ds Max

Lynda - Mental Ray: Control Color Bleed in 3ds Max
Size: 309 MB | Duration: 1h 6m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Color bleed is a common problem in illumination renders, where colors are transferred by reflections from indirect light.

Interior Rendering Techniques with mental ray and 3ds Max (2016)  eBooks & eLearning

Posted by naag at Sept. 16, 2016
Interior Rendering Techniques with mental ray and 3ds Max (2016)

Interior Rendering Techniques with mental ray and 3ds Max
September 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | 849 MB
Genre: eLearning | Language: English

Rendering a 3D interior can be challenging, especially using only natural lighting. This course will cover the entire workflow for rendering an interior scene with natural lighting and a very limited light source.

Autodesk Maya 2016 SP6 with Mental Ray  Software

Posted by Detvora at April 6, 2016
Autodesk Maya 2016 SP6 with Mental Ray

Autodesk Maya 2016 SP6 with Mental Ray | MacOSX | 949 MB

Maya is a 3D modeling and animation tool built for professional indie game makers. It is designed to help indies bring their creations to life, and it provides a powerful set of creative tools and workflows at an affordable price.

Scene Lighting Using Mental Ray (3ds Max)  

Posted by naag at Jan. 22, 2016
Scene Lighting Using Mental Ray (3ds Max)

Scene Lighting Using Mental Ray (3ds Max)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 16.5 Hours | 2.31 GB
Genre: eLearning | Language: English

Using Mental Ray in 3ds Max, you'll learn how to create stunning scenes by lighting them correctly.
mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering (Repost)

Boaz Livny, "mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering"
English | 2007 | ISBN: 0470008547 | PDF | pages: 850 | 25,2 mb