Game Engine

Game Engine Architecture (2nd Edition) (repost)  eBooks & eLearning

Posted by arundhati at Dec. 3, 2016
Game Engine Architecture (2nd Edition) (repost)

Jason Gregory, "Game Engine Architecture (2nd Edition)"
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB

Multi-Threaded Game Engine Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Multi-Threaded Game Engine Design [Repost]

Multi-Threaded Game Engine Design by HARBOUR
English | 18 Sept. 2010 | ISBN: 1435454170 | 593 Pages | PDF | 9 MB

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance.

AI Game Engine Programming [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 16, 2017
AI Game Engine Programming [Repost]

AI Game Engine Programming by Brian Schwab
English | 23 Sept. 2004 | ISBN: 1584503440 | 622 Pages | PDF | 76 MB

AI Game Engine Programming is written for all levels of game AI developers who wish to further their knowledge of the myriad AI engines used in various genres.

Game Engine Gems 2 (Repost)  eBooks & eLearning

Posted by nebulae at Jan. 8, 2017
Game Engine Gems 2 (Repost)

Eric Lengyel, "Game Engine Gems 2"
English | ISBN: 1568814372 | 2011 | 532 pages | PDF | 12 MB

Beginning Platino Game Engine (Repost)  eBooks & eLearning

Posted by AvaxGenius at Jan. 4, 2017
Beginning Platino Game Engine (Repost)

Beginning Platino Game Engine By Abhishek Nandy, Debashree Chanda
English | PDF | 152 Pages | 2016 | ISBN : 1484224833 | 10.57 MB MB

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

Beginning Platino Game Engine  eBooks & eLearning

Posted by AvaxGenius at Jan. 4, 2017
Beginning Platino Game Engine

Beginning Platino Game Engine By Abhishek Nandy, Debashree Chanda
English | EPUB | 141 Pages | 2016 | ISBN : 1484224833 | 4.38 MB

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

3D Game Engine Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at Oct. 14, 2016
3D Game Engine Programming (Repost)

3D Game Engine Programming by Stefan Zerbst, Oliver Duvel
Publisher: Course Technology PTR | 2004 | ISBN: 1592003516 | 896 pages | PDF | 127,2 MB

A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines.

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic  eBooks & eLearning

Posted by alt_f4 at July 4, 2016
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3d Technology) by David H. Eberly
English | Dec. 17, 2004 | ISBN: 012229064X | 753 Pages | PDF | 6 MB

Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines.

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics  eBooks & eLearning

Posted by alt_f4 at July 3, 2016
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology) by David H. Eberly
English | Nov. 3, 2006 | ISBN: 0122290631 | 1022 Pages | PDF | 10 MB

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously.

Imperial Game Engine 2.5.1077  Software

Posted by scutter at June 3, 2016
Imperial Game Engine 2.5.1077

Imperial Game Engine 2.5.1077 | 12.9 Gb

Igor Goloperov, leader of wow-bomb games studios, has presented stable (build 1077) version of Imperial Game Engine 2.5 is a game engine for creating 3D games of all genres. IE architecture also supports creating of 2D games.