Advanced Compiling

Advanced C and C++ Compiling  eBooks & eLearning

Posted by Willson at Nov. 5, 2016
Advanced C and C++ Compiling

Milan Stevanovic, "Advanced C and C++ Compiling"
English | 2014 | ISBN: 1430266678 | 340 pages | EPUB | 13.6 MB

Core Java: Advanced (Lessons 1-5)  eBooks & eLearning

Posted by FenixN at Nov. 3, 2016
Core Java: Advanced (Lessons 1-5)

Core Java: Advanced
HDRips | MP4/AVC, ~1250 kb/s | 1280x720 | Duration: 04:38:53 | English: AAC, 128 kb/s (2 ch) | 2.74 GB
Genre: Development / Programming

In Core Java : Advanced LiveLessons, Cay S. Horstmann takes that same approach to introducing experienced programmers to Java, with detailed demonstration. This training pairs with tenth edition of Core Java , Volume II Advanced Features, which has been fully updated to cover Java SE 8.

Advanced C and C++ Compiling (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced C and C++ Compiling (Repost)

Advanced C and C++ Compiling By Milan Stevanovic
2014 | 340 Pages | ISBN: 1430266678 | PDF | 29 MB

Learning how to write C/C++ code is only the first step. To be a serious programmer, you need to understand the structure and purpose of the binary files produced by the compiler: object files, static libraries, shared libraries, and, of course, executables.

Advanced C and C++ Compiling (Repost)  eBooks & eLearning

Posted by enmoys at May 28, 2016
Advanced C and C++ Compiling (Repost)

Advanced C and C++ Compiling By Milan Stevanovic
2014 | 340 Pages | ISBN: 1430266678 | PDF | 29 MB

Advanced Android 4 Games (Repost)  eBooks & eLearning

Posted by DZ123 at Feb. 6, 2016
Advanced Android 4 Games (Repost)

Vladimir Silva, "Advanced Android 4 Games"
English | 2011 | ISBN: 1430240598 | PDF | pages: 302 | 15,3 mb

Advanced Ceramic Coatings and Interfaces III  eBooks & eLearning

Posted by MoneyRich at Sept. 24, 2014
Advanced Ceramic Coatings and Interfaces III

Advanced Ceramic Coatings and Interfaces III (Ceramic Engineering and Science Proceedings, Vol. 29, No. 4) by Hua-Tay Lin
Wiley-American Ceramic Society | December 22, 2008 | English | ISBN: 0470344954 | 182 pages | PDF | 10 MB

This volume provides a one-stop resource, compiling current research on ceramic coatings and interfaces. It is a collection of papers from The American Ceramic Society s 32nd International Conference on Advanced Ceramics and Composites, January 27-February 1, 2008. Papers include developments and advances in ceramic coatings for structural, environmental, and functional applications. Articles are logically organized to provide insight into various aspects of ceramic coatings and interfaces. This is a valuable, up-to-date resource for researchers in industry, government, or academia who work in ceramics engineering.

Advanced C and C++ Compiling (Repost)  eBooks & eLearning

Posted by enmoys at Aug. 3, 2014
Advanced C and C++ Compiling (Repost)

Advanced C and C++ Compiling By Milan Stevanovic
2014 | 340 Pages | ISBN: 1430266678 | PDF | 29 MB

Advanced C and C++ Compiling (repost)  eBooks & eLearning

Posted by arundhati at June 20, 2014
Advanced C and C++ Compiling (repost)

Milan Stevanovic, "Advanced C and C++ Compiling"
2014 | ISBN: 1430266678 | 340 pages | PDF | 30 MB

Advanced C and C++ Compiling  eBooks & eLearning

Posted by nebulae at May 19, 2014
Advanced C and C++ Compiling

Milan Stevanovic, "Advanced C and C++ Compiling"
English | ISBN: 1430266678 | 2014 | 340 pages | PDF | 29 MB

Advanced Rotoscope and Keying Techniques in mocha and NUKE  eBooks & eLearning

Posted by ph4rr3l at Dec. 26, 2013
Advanced Rotoscope and Keying Techniques in mocha and NUKE

Advanced Rotoscope and Keying Techniques in mocha and NUKE | 900 MB
Software used: NUKE 6.3v6, mocha 2.5 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 1h 9m
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Murad Currawalla | June 1, 2012

In this NUKE tutorial we will learn how to use rotoscoping and luminance keying techniques. Along the way, we'll focus on analyzing different planar surfaces in mocha. Once our shapes are tracked in mocha, we will bring the tracking data into NUKE to build our rotoscope shapes. By the end of this tutorial we will have learned production-proven tips and tricks for compiling various luminance keys and rotoscoped shapes.