Games Programming Design

Multiplayer Game Programming: Architecting Networked Games (Game Design)  eBooks & eLearning

Posted by Grev27 at Feb. 7, 2016
Multiplayer Game Programming: Architecting Networked Games (Game Design)

Josh Glazer, Sanjay Madhav, "Multiplayer Game Programming: Architecting Networked Games (Game Design)"
English | ISBN: 0134034309 | 2015 | EPUB/PDF | 384 pages | 19 MB/15 MB

Beginning Android Tablet Games Programming (Repost)  

Posted by step778 at Dec. 11, 2015
Beginning Android Tablet Games Programming (Repost)

Jeremy Kerfs, "Beginning Android Tablet Games Programming"
2011 | pages: 198 | ISBN: 1430238526 | PDF | 4,6 mb
Lynda - Foundations of Programming: Design Patterns (repost)

Lynda - Foundations of Programming: Design Patterns
MP4 | Video: 1280x720 | 127 kbps | 44 KHz | Duration: 2 Hours, 19Min | 235 MB
Genre: eLearning | Language: English
Professional Multicore Programming: Design and Implementation for C++ Developers by Cameron Hughes [Repost]

Professional Multicore Programming: Design and Implementation for C++ Developers by Cameron Hughes
English | Sep 9, 2008 | ISBN: 0470289627 | 650 Pages | PDF | 16 MB

Professional Multicore Programming: Design and Implementation for C++ Developers presents the basics of multicore programming in a simple, easy-to-understand manner so that you can easily apply the concepts to your everyday projects.
Hands on DarkBASIC Pro, Volume 2: A Self-Study Guide to Games Programming

Hands on DarkBASIC Pro, Volume 2: A Self-Study Guide to Games Programming By Alistair Stewart
2006 | 760 Pages | ISBN: 1874107092 | PDF | 27 MB
Hands On DarkBASIC Pro, Volume 1: A Self-Study Guide to Games Programming

Hands On DarkBASIC Pro, Volume 1: A Self-Study Guide to Games Programming By Alistair Stewart
2005 | 738 Pages | ISBN: 1874107084 | PDF | 11 MB
Professional Multicore Programming: Design and Implementation for C++ Developers [Repost]

Professional Multicore Programming: Design and Implementation for C++ Developers by Cameron Hughes
Wrox | Sep 09 2008 | ISBN: 0470289627 | Pages: 648 | PDF | 18.78 MB

Professional Multicore Programming: Design and Implementation for C++ Developers presents the basics of multicore programming in a simple, easy-to-understand manner so that you can easily apply the concepts to your everyday projects.
Architecture In Use: An introduction to the programming, design and evaluation of buildings (repost)

Architecture In Use: An introduction to the programming, design and evaluation of buildings
Architectural Press | 2005-03-08 | ISBN: 0750664576 | 326 pages | PDF | 8 MB

Beginning Android Tablet Games Programming (Repost)  eBooks & eLearning

Posted by igor_lv at Feb. 6, 2014
Beginning Android Tablet Games Programming (Repost)

Beginning Android Tablet Games Programming - Jeremy Kerfs
2011 | ISBN: 1430238526 | PDF | 196 pages | 4.6 Mb

Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment - in no time at all, you'll be programming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn how to handle user input in the modern age of touch screens and motion. Along the way, you'll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting user interactions in your games. You'll learn how to use sound and music, for instance, to make your application menus more user-friendly.

Foundations of Programming: Design Patterns  

Posted by U.N.Owen at Dec. 15, 2013
Foundations of Programming: Design Patterns

Foundations of Programming: Design Patterns | 208MB
Duration: 2h 19m | Video: AVC (.mp4) 960x540 15fps | Audio: AAC 48KHz 1ch
Genre: eLearning | Level: Intermediate | Language: English

Design patterns are reusable solutions that solve the challenges software developers face over and over again. Rather than reinventing the wheel, learn how to make use of these proven and tested patterns that will make your software more reliable and flexible to change. This course will introduce you to design patterns and take you through seven of the most used object-oriented patterns that will make your development faster and easier.