Displacement Map Setup For Production

Dan Erlewine's: Maintenance & Setup for Steel-string Acoustic Guitars - Vol. 2  eBooks & eLearning

Posted by ParRus at Sept. 1, 2015
Dan Erlewine's: Maintenance & Setup for Steel-string Acoustic Guitars - Vol. 2

Dan Erlewine's: Maintenance & Setup for Steel-string Acoustic Guitars - Vol. 2
DVD5 in ISO-image | English | VIDEO_TS | 720 x 480 | MPEG2 ~4000 Kbps | 29.970 fps
AC-3 | 224 Kbps | 48.0 KHz | 2 channels | ~2 hours | 3.88 GB
Genre: eLearning Video / Guitar lesson

Maintenance & Setup for Steel-string Acoustic Guitars Vol. 2 "If acoustic setup makes you nervous, this DVD will give you the information and confidence you need." – Dan The focus of this DVD: Evaluating the condition of your acoustic or resophonic guitar, and getting the most out of it.

Environment Prep for Production in MARI  

Posted by ph4rr3l at Oct. 13, 2014
Environment Prep for Production in MARI

Environment Prep for Production in MARI | 8.14 GB
2h 6m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Adobe Photoshop CS6 and MARI 2.5 | Project Files Included | October 13, 2014

In this MARI tutorial you'll learn a relevant thought process that will cover a wide range of workflow techniques to help speed up the coverage process in MARI. We'll setup a non-destructive layering workflow to easily allow for any unexpected edits. We'll start at the beginning of the concept stage and use our gathered reference to build our library with useful applicable textures. We'll then carry this process through while creating brushes, setting up shortcuts, and creating shelves for our brush and reference storage. The tips, techniques, and workflows shared in this MARI training will help you become more comfortable with prepping your next big asset in a production pipeline

Character Texturing for Production Texturing Techniques  

Posted by Alexpal at Feb. 20, 2011
Character Texturing for Production Texturing Techniques

Character Texturing for Production Texturing Techniques
MOV | 960x720 | AC3 192 Kbps | English | project files | 2.18 Gb
eLearning

BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. In this chapter of the BTS series Ben Neall explores the many aspects of texture creation for the main character Geo. Some of these aspects include techniques such as UVing, Projecting, Texture Painting using 2D and 3D softwares, as well as overviews of shader and render setup. Ben also shows techniques to help the artist in the visual development stage, using compositing software to make real-time decisions. The viewer will also see actual production meetings in which the design and creation of the textures are discussed.

My Travel Map - Project for After Effects (VideoHive)  Graphics

Posted by angus77 at Oct. 29, 2016
My Travel Map - Project for After Effects (VideoHive)

My Travel Map - Project for After Effects (VideoHive)
CS5, CS6, CC | 1920x1080 | AEP | 433 MB

Intelligent Decision-making Models for Production and Retail Operations  eBooks & eLearning

Posted by Underaglassmoon at July 7, 2016
Intelligent Decision-making Models for Production and Retail Operations

Intelligent Decision-making Models for Production and Retail Operations
Springer | Engineering | Aug 8 2016 | ISBN-10: 3662526794 | 359 pages | pdf | 8.42 mb

Authors: Guo, Zhaoxia
Presents applications of intelligent techniques in production and retail operations
Brings together up-to-date information on the theory and application of intelligent decision-making techniques
Offers an exposition of the state of the art in intelligent techniques for complicated production and retail decision-making problems with realistic features
Includes real industrial data and detailed experimental results that validate the methodologies presented
Flame Spray Technology: Method for Production of Nanopowders (Repost)

Flame Spray Technology: Method for Production of Nanopowders By Rafael M. Trommer, Carlos P Bergmann
2015 | 92 Pages | ISBN: 3662471612 | PDF | 3 MB
Compositing CG into Live Action for Production in NUKE

Digital Tutors - Compositing CG into Live Action for Production in NUKE
2h 30m | Video: AVC (.MP4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 2.82 GB
Genre: eLearning | English

In this NUKE tutorial, we'll delve into compositing a production level shot. We’ll cover adding in fire elements and shadows using camera tracking and compositing over a live action shot.

Metaheuristics for Production Systems  

Posted by Underaglassmoon at Dec. 8, 2015
Metaheuristics for Production Systems

Metaheuristics for Production Systems
Springer | Business & Management | November 30, 2015 | ISBN-10: 3319233491 | 350 pages | pdf | 6.9 mb

by El-Ghazali Talbi (Editor), Farouk Yalaoui (Editor), Lionel Amodeo (Editor)
Discusses different techniques and new trends to manage and optimize production and services systems
Includes solutions for NP-hard problems that are common in production management
Editors are leading experts in the field
Geopolitical World Map - Project for After Effects (VideoHive)

Geopolitical World Map - Project for After Effects (VideoHive)
CS3, CS4, CS5, CS6, CC | 1920x1080 | AEP | 97 MB
Making Maps, Second Edition: A Visual Guide to Map Design for GIS (Repost)

John Krygier, Denis Wood , "Making Maps, Second Edition: A Visual Guide to Map Design for GIS"
English | 2011 | ISBN: 1609181662 | 256 pages | PDF | 23,1 MB