101 More Games

101 More Things to Do with Bacon  eBooks & eLearning

Posted by libr at Nov. 21, 2016
101 More Things to Do with Bacon

101 More Things to Do with Bacon (101 Things to do With) by Eliza Cross
English | 2016 | ISBN: 1423643925 | 128 pages | EPUB | 0,6 MB

101 More Things to Do with a Slow Cooker  eBooks & eLearning

Posted by libr at April 30, 2016
101 More Things to Do with a Slow Cooker

101 More Things to Do with a Slow Cooker by Stephanie Ashcraft and Janet Eyring
English | 2004 | ISBN: 1586852930 | 128 pages | EPUB | 0,3 MB

Richard J. Nowakowski (Editor), Silvio Levy (Series Editor), "More Games of No Chance"
Cambridge University Press | ISBN 0521808324 | 2002 Year | DjVu | 3,97 Mb | 544 Pages
How to Unplug Your Child: 101 Ways to Help Your Kids Turn Off Their Gadgets and Enjoy Real Life

Liat Hughes Joshi, "How to Unplug Your Child: 101 Ways to Help Your Kids Turn Off Their Gadgets and Enjoy Real Life"
ISBN: 1849537194 | 2015 | EPUB/AZW | 128 pages | 336 KB/392 KB

50 Games for Going Green [Repost]  eBooks & eLearning

Posted by tanas.olesya at Dec. 9, 2016
50 Games for Going Green [Repost]

50 Games for Going Green: 50 Physically Active Learning Experiences for Children by Carol Scaini
English | 1 Sept. 2012 | ISBN: 1450419909 | 120 Pages | PDF | 17 MB

This title deals with fun games with green credentials. "50 Games for Going Green" is a resource for teachers and youth leaders wishing to educate children about the importance of caring for the environment through the medium of fun physical activities.

Games in Libraries : Essays on Using Play to Connect and Instruct  eBooks & eLearning

Posted by readerXXI at Dec. 9, 2016
Games in Libraries : Essays on Using Play to Connect and Instruct

Games in Libraries : Essays on Using Play to Connect and Instruct
by Breanne A. Kirsch
English | 2014 | ISBN: 0786474912 | 247 Pages | True PDF | 2.73 MB

This book is written for librarians interested in using games to improve patron or student knowledge of library services and decrease patron anxiety of the library.

Beginning Android Games  eBooks & eLearning

Posted by hill0 at Dec. 9, 2016
Beginning Android Games

Beginning Android Games by Mario Zechner
English | 13 Jan. 2017 | ISBN: 1484204735 | 605 Pages | PDF | 11.87 MB

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets.

Games User Research: A Case Study Approach  eBooks & eLearning

Posted by arundhati at Dec. 8, 2016
Games User Research: A Case Study Approach

Miguel Angel Garcia-Ruiz, "Games User Research: A Case Study Approach"
2016 | ISBN-10: 1498706401 | 312 pages | PDF | 9 MB

Alternate Reality Games: Gamification for Performance  eBooks & eLearning

Posted by arundhati at Dec. 8, 2016
Alternate Reality Games: Gamification for Performance

Charles Palmer, Andy Petroski, "Alternate Reality Games: Gamification for Performance"
2016 | ISBN-10: 1498722385 | 130 pages | PDF | 17 MB

Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games  eBooks & eLearning

Posted by tarantoga at Dec. 7, 2016
Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games

Ian Bogost, "Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games"
ISBN: 0465051723 | 2016 | EPUB | 288 pages | 855 KB